Wednesday, December 12, 2012
Head from 3D Modeling I 090712
This is a head I sculpted for 3D Modeling I. The front of the face was a little bit flat along with the neck. Overall, though, I was very satisifed with this. It kind of has a ape-like quality.
Tuesday, December 11, 2012
Outdoor Scene 12/11
For this project, I did the tiling on the pool bottom, inside the house, and the stone on the walls. I created all of the wall pieces of the house to use to tile it along with the roof. I also created the bronze lamps, bed, and pool shape. The tiling was very time consuming because the wall pieces with windows/doorways were ten x ten and I had to do every individual square. I also fixed the original tiling for the blue marble and columns so it could be used as a texture.
Sunday, December 2, 2012
Duck 12-2
This duck took maybe 3 to 4 hours to complete. The body was the hardest part, mainly because of the feet. I had to dynamesh the body a few times to get it the correct shape with enough geometry. Then, I qremeshed the body down and subdivided it again to get multiple divison levels. My duck seems somewhat angry. Its recognizable as a duck, but, again, isn't as great as I would like it to be... Also, I think I made the legs way to scaly. It also looks like its leaning forward a lot?
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